
Spin into Myth
Instant
ARC· Archenemy· #8· uncommon
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Regular
$0.25
Foil
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All Printings
3 printings of Spin into Myth. Click to view a specific printing.
EDH Insights
Synergies, top commanders, and recommendations from EDHREC.
Top Commanders
Commanders that run this card most
Wan Shi Tong, All-Knowing5% · 92
Marvo, Deep Operative1% · 47
Rashmi and Ragavan1% · 31
Circu, Dimir Lobotomist2% · 19
Kotis, the Fangkeeper0% · 18
Daxos of Meletis2% · 17
Xanathar, Guild Kingpin1% · 16
Etrata, Deadly Fugitive0% · 16
Gandalf, Westward Voyager1% · 12
Zevlor, Elturel Exile0% · 12
Zethi, Arcane Blademaster0% · 12
Haldan, Avid Arcanist // Pako, Arcane Retriever0% · 12
Played Alongside
Top cards in decks running this one
Game Changers
High-impact picks for these decks
By Type
Most played by card type
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Battles
Planeswalkers
Utility Lands
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Format Legality
standardN/A
pioneerN/A
modernlegal
legacylegal
vintagelegal
commanderlegal
pauperN/A
brawlN/A