
Vine Snare
Instant
ORI· Magic Origins· #205· common
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better.
Regular
$0.14
Foil
$0.20
EDH Insights
Synergies, top commanders, and recommendations from EDHREC.
Top Commanders
Commanders that run this card most
Nissa, Vastwood Seer3% · 28
Goreclaw, Terror of Qal Sisma0% · 13
Nissa, Resurgent Animist1% · 11
Anzrag, the Quake-Mole0% · 10
Angus Mackenzie0% · 6
Gluntch, the Bestower0% · 6
Questing Beast0% · 5
Yisan, the Wanderer Bard0% · 4
Arixmethes, Slumbering Isle0% · 4
Thantis, the Warweaver0% · 4
Tatyova, Benthic Druid0% · 4
Omnath, Locus of Rage0% · 4
Played Alongside
Top cards in decks running this one
Game Changers
High-impact picks for these decks
Similar Cards
By Type
Most played by card type
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Format Legality
standardN/A
pioneerlegal
modernlegal
legacylegal
vintagelegal
commanderlegal
pauperlegal
brawlN/A