
False Dawn
Sorcery
APC· Apocalypse· #10· rare
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
Regular
$0.23
Foil
$8.99
EDH Insights
Synergies, top commanders, and recommendations from EDHREC.
Top Commanders
Commanders that run this card most
Kykar, Wind's Fury1% · 109
Cromat1% · 15
Selvala, Explorer Returned0% · 5
Feather, the Redeemed0% · 5
Jeska, Thrice Reborn // Yoshimaru, Ever Faithful0% · 4
Codie, Vociferous Codex0% · 4
Papalymo Totolymo0% · 3
Vadrok, Apex of Thunder0% · 3
Samwise Gamgee0% · 3
Karona, False God0% · 3
Commodore Guff0% · 3
Sen Triplets0% · 3
Played Alongside
Top cards in decks running this one
Game Changers
High-impact picks for these decks
By Type
Most played by card type
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Battles
Planeswalkers
Utility Lands
Mana Artifacts
Format Legality
standardN/A
pioneerN/A
modernN/A
legacylegal
vintagelegal
commanderlegal
pauperN/A
brawlN/A